Class Summary |
Animation |
An animation is an Image with several frames. |
Clickable |
An abstract class which contains collision detection code
with mouse input, for use with anything which has a
rectangular hitbox and is intended to be clicked. |
Color |
A thin wrapper for MinuetoColor intended to reduce the complexity
of changing Cage to a new supporting library in the future. |
Display |
A layered window which wraps a number of Components and a Canvas
which can be rendered to into one object. |
GraphicsEngine |
Cage and Carl
User: Seth Marinello
Date: May 10, 2007
Time: 4:43:58 PM. |
HotSpot |
A HotSpot is a rectangular region defined by a point and X,Y sizes. |
Image |
Image is a wrapper class for the image datatype used by the Cage
backend. |
Point |
Represents a simple X,Y point as integers. |
Scene |
A Scene is a collection of sprites and possibly an overlay
which creates a scene in overall production. |
Sprite |
TODO: Sprite needs a way to set the Image!. |